Ryan E. Mitchell

UX    Engineering    Development
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A Software Engineer with a passion for all things UX.

Hello there! I'm not looking for a job. I have a lovely one that I'm very happy with. Here's my resume, regardless.

Where to Find Me:


Web

DrawTop

Leap For Lupus


Interesting mentions

Attack of the Hipster Conservatives
The Phoenix was doing a feature on "hip" young people who happened to be political conservatives, and I was referred to the reporter through a friend of a friend who thought I might fit the bill. My friends thought it was hilarious that I was on the cover of the Phoenix for two weeks, given that it's such a liberal paper. Please note that the article has a small misstatement: I was the president of my college's "taboo" club (spreading information about birth control, human sexuality, and STDs through events, guest speakers, and an anonymous mailing list) *not* the "tattoo" club ;)

Beyond Privacy, Puppies, & Pancakes: Behind the Scenes at Abine with Ryan
Part of a blog series Abine did on some of their developers. The interview was actually recorded then transcribed, and I had no time to prepare responses beforehand, so that was interesting.

Recent Olin Grad Launches New Company Called DrawTop Press release from Olin College, about my company, DrawTop, and how the idea came out of a class I took while I was a student at Olin.


Writing

Users, Context, and Why Not to Test Your Coworker

New Programming


Publication(s)

Just the one: Olingua Franca: Creating Secure Networked Control Systems (IBM) Written for an IBM project I worked on at Olin.

Design Process

Everyone has a slightly different idea of what a design process is and how it should go. However, I tend to think of the design process as having four basic steps, with many smaller tasks in each phase. There is also an iterative component -- a final prototype may go back through user testing, additional feature design, refinement, etc.

Observe

Ideate

Design

Refine

From EventKickr: From Mobiquity (restaurant client): From HFID: From Music Web:



From Mobiquity (financial services client): From Music Web: From EventKickr: From HFID:

A little more about these projects...

Human Factors in Interface Design (HFID) - Fall 2010

A three month project starting with the selection of a user group (high-end bar patrons), ending with prototype refinement and presentation. We worked in a four-person team through all stages of the design process. Check out the entire list.

EventKickr -- September 2011-Present

Freelance work for a Boston-based startup, currently looking for VP funding. In order to support their pitch, I researched many similar sites and sites with a similar target demographic, read user reviews, their own market research, and created a series of personas and scenarios based on this. After several ideation iterations, I created a series of wireframes to include all features.

Music Web

The Music Web was created as a project for Mark Chang's class, .com ("dotcom"). I was inspire by the echonest API and really wanted to do something cool with it. I came up with the "Music Web" idea -- hardly novel, but "playing random walks" through a music web was something I hadn't seen before. The final product, although it's missing some functions, is fun to play around with.


How To Contact Me:

Phone:

617-863-0736

Email:

ryan@thedrawtop.com

Address:

3 Windsor Rd
Somerville, MA 02144